A playful digital persona providing a game-like tour of my life and work
Overview
In 2016, as I finished grad school, I created a unique portfolio that went beyond showcasing work. It featured “Mr. Unemployed,” an interactive avatar that cleverly indicated I was open for job opportunities.
User Events
A key aspect of the project was tracking user interactions like clicks, hovers, and key presses, enabling engagement with the “Mr. Unemployed” avatar to reveal his character.
Gamification
Each page features a d-pad for a game-like experience, with SVG graphics that scale well on devices from mobiles to 4k monitors.
In early 2016, as I approached the end of my grad school journey, I embraced my passion for design. To stand out, I created a portfolio that was more than just a display of my work; it was an interactive, playful experience led by “Mr. Unemployed,” a digital avatar that humorously showcased my readiness for new career opportunities.
An academic project exploring the extensive guide that unravels the complexities of the New York City subway system. Uncover its historical background, operational details, recent developments, and significant aspects affecting the user experience.